POV-Ray : Newsgroups : povray.general : Feature request: Fresnel equation for reflection and transmission : Feature request: Fresnel equation for reflection and transmission Server Time
9 Aug 2024 09:05:48 EDT (-0400)
  Feature request: Fresnel equation for reflection and transmission  
From: Roy Schulz
Date: 12 Aug 2000 16:51:30
Message: <3995b8d2@news.povray.org>
I tried to render a car but couldn't get the desired reflection. It seems
like POV-Ray doesn't use the Fresnel equation to compute reflection and
transmission intensities according to the angle between incident ray and
surface normal. It would be a nice, if it did in the next version. Maybe by
some "fresnel" keyword in the "finish" statement.

Thanks
Roy


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